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Charms

Unlock a creature's bestiary by killing it, earn charm points and spend them here. Bestiary guide

CharmEffectPoints
Adrenaline BurstBursts of adrenaline enhance your reflexes with a certain chance after you get hit and let you move faster for 10 seconds.35 / 50 / 170
BlessBlesses you and reduces skill and xp loss by 10% when killed by the chosen creature.35 / 50 / 170
CarnageKilling a monster deals physical damage to others in a small radius.85 / 130 / 430
CleanseCleanses you from within with a certain chance after you get hit and removes one random active negative status effect and temporarily makes you immune against it.35 / 50 / 170
CrippleCripples the creature with a certain chance and paralyzes it for 10 seconds.35 / 50 / 170
CurseTriggers on a creature with a certain chance and deals 5% of its initial hit points as death damage once.50 / 75 / 255
Divine WrathTriggers on a creature with a certain chance and deals 5% of its initial hit points as holy damage once.85 / 130 / 430
DodgeDodges an attack with a certain chance without taking any damage at all.35 / 50 / 170
EnflameTriggers on a creature with a certain chance and deals 5% of its initial hit points as fire damage once.55 / 85 / 285
Fatal HoldPrevents creatures from fleeing due to low health for 30 seconds.35 / 50 / 170
FreezeTriggers on a creature with a certain chance and deals 5% of its initial hit points as ice damage once.45 / 70 / 230
GutGutting the creature yields 20% more creature products.35 / 50 / 170
NumbNumbs the creature with a certain chance after its attack and paralyzes the creature for 10 seconds.35 / 50 / 170
OverfluxDeals physical damage based on your maximum mana.85 / 130 / 430
OverpowerDeals physical damage based on your maximum health.85 / 130 / 430
ParryAny damage taken is reflected to the aggressor with a certain chance.55 / 85 / 285
PoisonTriggers on a creature with a certain chance and deals 5% of its initial hit points as earth damage once.35 / 50 / 170
ScavengeEnhances your chances to successfully skin/dust a skinnable/dustable creature.35 / 50 / 170
Void InversionChance to gain mana instead of losing it when taking Mana Drain damage.35 / 50 / 170
WoundTriggers on a creature with a certain chance and deals 5% of its initial hit points as physical damage once.35 / 50 / 170
ZapTriggers on a creature with a certain chance and deals 5% of its initial hit points as energy damage once.45 / 70 / 230