Charms
Unlock a creature's bestiary by killing it, earn charm points and spend them here. Bestiary guide
| Charm | Effect | Points |
|---|---|---|
| Adrenaline Burst | Bursts of adrenaline enhance your reflexes with a certain chance after you get hit and let you move faster for 10 seconds. | 35 / 50 / 170 |
| Bless | Blesses you and reduces skill and xp loss by 10% when killed by the chosen creature. | 35 / 50 / 170 |
| Carnage | Killing a monster deals physical damage to others in a small radius. | 85 / 130 / 430 |
| Cleanse | Cleanses you from within with a certain chance after you get hit and removes one random active negative status effect and temporarily makes you immune against it. | 35 / 50 / 170 |
| Cripple | Cripples the creature with a certain chance and paralyzes it for 10 seconds. | 35 / 50 / 170 |
| Curse | Triggers on a creature with a certain chance and deals 5% of its initial hit points as death damage once. | 50 / 75 / 255 |
| Divine Wrath | Triggers on a creature with a certain chance and deals 5% of its initial hit points as holy damage once. | 85 / 130 / 430 |
| Dodge | Dodges an attack with a certain chance without taking any damage at all. | 35 / 50 / 170 |
| Enflame | Triggers on a creature with a certain chance and deals 5% of its initial hit points as fire damage once. | 55 / 85 / 285 |
| Fatal Hold | Prevents creatures from fleeing due to low health for 30 seconds. | 35 / 50 / 170 |
| Freeze | Triggers on a creature with a certain chance and deals 5% of its initial hit points as ice damage once. | 45 / 70 / 230 |
| Gut | Gutting the creature yields 20% more creature products. | 35 / 50 / 170 |
| Numb | Numbs the creature with a certain chance after its attack and paralyzes the creature for 10 seconds. | 35 / 50 / 170 |
| Overflux | Deals physical damage based on your maximum mana. | 85 / 130 / 430 |
| Overpower | Deals physical damage based on your maximum health. | 85 / 130 / 430 |
| Parry | Any damage taken is reflected to the aggressor with a certain chance. | 55 / 85 / 285 |
| Poison | Triggers on a creature with a certain chance and deals 5% of its initial hit points as earth damage once. | 35 / 50 / 170 |
| Scavenge | Enhances your chances to successfully skin/dust a skinnable/dustable creature. | 35 / 50 / 170 |
| Void Inversion | Chance to gain mana instead of losing it when taking Mana Drain damage. | 35 / 50 / 170 |
| Wound | Triggers on a creature with a certain chance and deals 5% of its initial hit points as physical damage once. | 35 / 50 / 170 |
| Zap | Triggers on a creature with a certain chance and deals 5% of its initial hit points as energy damage once. | 45 / 70 / 230 |