Bandit

- Hit points
- 245
- Experience
- 65
- Speed
- 90
- Armor
- 15
- Defense
- 15
- Family
- Human
- Convince
- 450 mana
- Summon
- 450 mana
- Bestiary kills
- 25 / 250 / 500
- Charm points
- 15
No special resistances: every element does full damage.
Loot
An average kill is worth about 30 gp, sold to the best-paying NPC.
| Item | Chance | Up to |
|---|---|---|
| Common 49% | 28 | |
| Common 33% | 2 | |
| Common 30% | ||
| Uncommon 17% | ||
| Uncommon 16% | ||
| Uncommon 10% | ||
| Uncommon 5.0% | ||
| Scarce 4.0% | ||
| Scarce 2.5% | ||
| Rare 0.52% · 1 in 192 | ||
| Rare 0.30% · 1 in 333 |
Where to find it
77 of them in the world. The densest spots:
- Dark Cathedral (39)
- Plains of Havoc (15)
- Outlaw Camp (3)
How it fights
| Attack | Damage | Reach |
|---|---|---|
| Melee | 0–40 | Next to you |
Runs away below 25 HP.
- Hand me your purse!
- Your money or your life!
Stronger versions
| Tier | Chance | HP | Exp | Loot rolls |
|---|---|---|---|---|
| Savage Bandit | 5% | 368 | 130 | 3 |
| Elite Bandit | 1% | 735 | 325 | 6 |
Elite creatures explains the tiers.