Hunter

- Hit points
- 150
- Experience
- 150
- Speed
- 98
- Armor
- 15
- Defense
- 15
- Family
- Human
- Convince
- 530 mana
- Bestiary kills
- 25 / 250 / 500
- Charm points
- 15
No special resistances: every element does full damage.
Loot
An average kill is worth about 33 gp, sold to the best-paying NPC.
| Item | Chance | Up to |
|---|---|---|
| Common 82% | 24 | |
| Common 33% | ||
| Uncommon 20% | 2 | |
| Uncommon 11% | 2 | |
| Uncommon 10% | ||
| Uncommon 8.0% | ||
| Uncommon 5.8% | ||
| Uncommon 5.8% | ||
| Uncommon 5.3% | 3 | |
| Uncommon 5.2% | ||
| Uncommon 5.0% | ||
| Scarce 4.5% | 2 | |
| Scarce 3.2% | ||
| Scarce 3.1% | ||
| Rare 0.55% · 1 in 182 | ||
| Very rare 0.17% · 1 in 588 | ||
| Very rare 0.15% · 1 in 667 | ||
| Very rare 0.11% · 1 in 909 |
Where to find it
36 of them in the world. The densest spots:
- Dark Cathedral (2)
- Outlaw Camp (2)
- Plains of Havoc (2)
- Elvenbane (1)
- Femor Hills (1)
- Maze of Lost Souls (1)
- Mount Sternum (1)
- Venore Amazon Camp (1)
How it fights
| Attack | Damage | Reach |
|---|---|---|
| Melee | 0–20 | Next to you |
| Physical | 0–100 | At range |
Runs away below 10 HP.
- Guess who we are hunting!
- Guess who we're hunting, hahaha!
- Bullseye!
- You'll make a nice trophy!
Stronger versions
| Tier | Chance | HP | Exp | Loot rolls |
|---|---|---|---|---|
| Savage Hunter | 5% | 225 | 300 | 3 |
| Elite Hunter | 1% | 450 | 750 | 6 |
| Mythic Hunter | 0.05% | 900 | 2,250 | 12 |
Elite creatures explains the tiers.