Minotaur Guard

- Hit points
- 185
- Experience
- 160
- Speed
- 125
- Armor
- 20
- Defense
- 20
- Family
- Humanoid
- Convince
- 550 mana
- Summon
- 550 mana
- Bestiary kills
- 25 / 250 / 500
- Charm points
- 15
No special resistances: every element does full damage.
Loot
An average kill is worth about 25 gp, sold to the best-paying NPC.
| Item | Chance | Up to |
|---|---|---|
| Common 60% | 20 | |
| Common 33% | ||
| Uncommon 23% | ||
| Uncommon 10% | ||
| Uncommon 5.0% | ||
| Scarce 4.8% | ||
| Scarce 4.4% | ||
| Scarce 2.0% | ||
| Scarce 1.0% | ||
| Rare 0.48% · 1 in 208 | ||
| Rare 0.40% · 1 in 250 | ||
| Very rare 0.09% · 1 in 1,111 |
Where to find it
102 of them in the world. The densest spots:
- Dark Pyramid (23)
- Mintwallin (14)
- Plains of Havoc (5)
- Maze of Lost Souls (4)
- Cyclopolis (2)
- Elvenbane (2)
- Outlaw Camp (2)
How it fights
| Attack | Damage | Reach |
|---|---|---|
| Melee | 0–100 | Next to you |
- Kirrl Karrrl!
- Kaplar
Stronger versions
| Tier | Chance | HP | Exp | Loot rolls |
|---|---|---|---|---|
| Savage Minotaur Guard | 5% | 278 | 320 | 3 |
| Elite Minotaur Guard | 1% | 555 | 800 | 6 |
| Mythic Minotaur Guard | 0.05% | 1,110 | 2,400 | 12 |
Elite creatures explains the tiers.