Witch

- Hit points
- 300
- Experience
- 120
- Speed
- 98
- Armor
- 15
- Defense
- 15
- Family
- Human
- Bestiary kills
- 25 / 250 / 500
- Charm points
- 15
- Energy immune
- Earth immune
- Sees invisible
Loot
An average kill is worth about 18 gp, sold to the best-paying NPC.
| Item | Chance | Up to |
|---|---|---|
| Common 64% | 10 | |
| Common 30% | 8 | |
| Common 30% | ||
| Uncommon 10% | ||
| Uncommon 9.0% | ||
| Uncommon 5.0% | ||
| Scarce 4.9% | ||
| Scarce 3.9% | ||
| Scarce 2.6% | ||
| Scarce 2.0% | ||
| Scarce 1.5% | ||
| Scarce 1.1% | ||
| Rare 0.53% · 1 in 189 |
Where to find it
75 of them in the world. The densest spots:
- Cult Cave (11)
- Venore Amazon Camp (5)
- Dwarf Mines (1)
- Plains of Havoc (1)
How it fights
| Attack | Damage | Reach |
|---|---|---|
| Melee | 0–20 | Next to you |
| Fire | 30–75 | At range |
Runs away below 30 HP.
- Herba budinia ex!
- Horax Pokti!
- Hihihihi!
Stronger versions
| Tier | Chance | HP | Exp | Loot rolls |
|---|---|---|---|---|
| Savage Witch | 5% | 450 | 240 | 3 |
| Elite Witch | 1% | 900 | 600 | 6 |
Elite creatures explains the tiers.